Oct 10, 2007, 07:50 PM // 19:50
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#101
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Krytan Explorer
Join Date: Jun 2005
Profession: Mo/
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damn i finished that quest =/ (The Path to Revelations)
- didnt think of rep points just wanted the asura skill =/
anyone have it ? that wouldn't mind a tag along =) I'll help kill of course
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Oct 11, 2007, 02:58 AM // 02:58
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#102
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Why do I have this sinking feeling they are about to nerf all the PvE skills this weekend................................
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Oct 11, 2007, 03:34 AM // 03:34
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#103
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Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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I have heard that a skill balance is coming soon, so it is possible. Only Ursan Blessing is overpowered though.
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Oct 11, 2007, 12:46 PM // 12:46
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#104
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Frost Gate Guardian
Join Date: Jan 2006
Location: South Beach, FLA
Guild: APU
Profession: W/Me
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Nerfing PvE skills at the same time as double rep weekend would be sorta redundant. At least half the people hate the EOTN armors so the only reason to grind rep would be improved skill efficiency. Take that away and what’s the point of grinding at all (besides trying to max a title I guess)?
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Oct 11, 2007, 01:33 PM // 13:33
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#105
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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Nice. I needed that. Some more speed in the grinding work. 80k here I come.
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Oct 11, 2007, 01:46 PM // 13:46
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#106
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by AlienFromBeyond
I have heard that a skill balance is coming soon, so it is possible. Only Ursan Blessing is overpowered though.
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The majority of pve skills is overpowered- that's why they are pve only.
As long as mobs don't come here whining, who cares?
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Oct 11, 2007, 02:21 PM // 14:21
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#108
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Jungle Guide
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It would be nice if the next two weekends were grinding events. Then a Halloween festival relax at. I loved wandering around the Halloween version of Lions Arch and gathering around the Mad King with everyone. It was like being at a Halloween festival at a school as a kid.
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Oct 11, 2007, 03:19 PM // 15:19
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#109
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Jungle Guide
Join Date: Nov 2005
Location: Europe
Guild: Keepers of Chaos
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I need to decide what's the most efficient use of this weekend.
So far I've played EOTN only with my ranger, and on this I have level 6 for most titles. So I could grind this weekend to reach level 8.
Neverheless, I think that with HM we're going to have double (or nearly double) points for kills. So that will be a permanent double reputation, not just a weekend.
I have also other 3 maybe 4 characters I'd like to play in EOTN, and some armors or components I like.
So this could be the occasion to do the required grind for my other chars halving the time.
Which one would be the best option?
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Oct 11, 2007, 03:23 PM // 15:23
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#110
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Jungle Guide
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I'm not sure which would be best. I'll use the weekend to do some rep farming but I probably won't reach level 8 on any titles. But some progress will be made.
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Oct 12, 2007, 09:37 AM // 09:37
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#111
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Forge Runner
Join Date: Nov 2006
Profession: W/
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what if -for this weekend only- a.net allows us to earn points after rank8? even without hard mode?
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Oct 12, 2007, 10:37 AM // 10:37
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#112
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Wilds Pathfinder
Join Date: Apr 2006
Location: London
Guild: Better Than Life (BTL)
Profession: R/
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Quote:
Originally Posted by Crom The Pale
Why do I have this sinking feeling they are about to nerf all the PvE skills this weekend................................
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I am not sure that this will happen. The entire point of skill balancing (or nerfing if you wish to see it that way) is to balance PVP.
As these skills by their very nature cannot be used in PVP, there should be no need to change them.
Very very few skills have ever been changed as a direct result of them being overpowered in PVE. Protective Spirit is perhaps the only skill I can think of that was nerfed for PVE reasons. This was meant to prevent farming bots.
With the other changes that have been made to PVE, especially loot scaling, I can't see that they will do much to change the PVE only skills.
I could be wrong, but to be honest, with the exception of Pain Inverter and Light of Deldrimor, I never use them.
Hmmm.. I suppose that Pain Inverter could be considered to be over-powered though but it is definitely fun :-)
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Oct 12, 2007, 10:49 AM // 10:49
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#113
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Lion's Arch Merchant
Join Date: Feb 2007
Location: The Netherlands
Guild: Rich Mahogany
Profession: N/
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Quote:
Originally Posted by Abedeus
Maybe I will get that r5 for glasses for my Mesmerine. Anyone knows a good place to grind Asuran points?
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Magus Stones I think it's called. Just outside Rata Sum.
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Oct 12, 2007, 11:02 AM // 11:02
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#114
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by Hengis Stone
I am not sure that this will happen. The entire point of skill balancing (or nerfing if you wish to see it that way) is to balance PVP.
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People farm DoA with it, besides, it really dumbens down the gameplay if you simply HAVE to take a bear form because you are to baed to own some without it.
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Oct 12, 2007, 11:03 AM // 11:03
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#115
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Banned
Join Date: Apr 2005
Location: United States
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PvE only skills were by design to be overpowered, then again they need to be, ever face one of those dinosours in Asura territory, even with the PvE only skills, I was killed in two or three hits. The only thing they changed was how many you could use at one time, used to be 4, now it's 3.
As for skill balance, by definition all skill balance is, is the down grading (Nerf) of over used skills, and the up grading (Buff) of under used skills to force build deversity in PvP, namely HA, but is not limited to only HA, some TA, RA, HB, and GvG. AB doesn't matter, any build will work in AB.
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Oct 12, 2007, 11:08 AM // 11:08
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#116
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by Chris Blackstar
PvE only skills were by design to be overpowered, then again they need to be, ever face one of those dinosours in Asura territory, even with the PvE only skills, I was killed in two or three hits. The only thing they changed was how many you could use at one time, used to be 4, now it's 3.
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Yeah but problems will arise if people go farm expensive goodies with them, it could hurt the economy. Ursan blessing is just insane really. If people get killed by dinosaurs in Asura territory they are bad, but that's another discussion.
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Oct 12, 2007, 11:18 AM // 11:18
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#117
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Frost Gate Guardian
Join Date: Mar 2007
Guild: :P guess.
Profession: R/
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i hope they leave ursan blessing alone.
i love that skill. its so much fun.
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Oct 12, 2007, 11:27 AM // 11:27
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#118
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Banned
Join Date: Apr 2005
Location: United States
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Quote:
Originally Posted by bungusmaximus
Yeah but problems will arise if people go farm expensive goodies with them, it could hurt the economy. Ursan blessing is just insane really.
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I doubt it with the farming code in place, I also doubt the economy will even be effected, same bullshit arguments were made everytime some skill or ability was labled Overpowered. And every time it never came true.
Ursan blessing is best with a maxed out Norm title, because then it will funtion like the missions blessing. Yes it is a powerful skill, but it is also an elete, so I would expect it to be. Still tho, I don't even use it, I can cause more damage with my sin then with that ability.
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Oct 12, 2007, 04:20 PM // 16:20
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#119
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Elite Guru
Join Date: Jul 2005
Location: England
Guild: Ferrets Unity of Rogues (FUR)
Profession: R/Mo
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What happened to the weekend!!!
It doesnt seem to have come up?
__________________
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